An object of class Random that is used to ensure uniqueness with Smtp.NET and emailQ.NET queueing. Specifically important if using Smtp.NET in a multithreaded environment.
An object of type Random. The default value is null.
If you are creating Smtp.NET objects in multiple threads, it is suggested that you create a Random object in your calling program and pass it to this property. This property only affects messages that are sent to the Queue or Pickup Directory.
[C#]
public void Send()
{
SmtpServer oSmtpDotNet = new SmtpServer();
// Set the remote server name. If left blank, "localhost" is used.
oSmtpDotNet.ServerAddress = "mail.domain.com"
// Message Addressing
oSmtpDotNet.ToAddress = "to@domain.com";
oSmtpDotNet.FromAddress = "from@domain.com";
// Set the message subject and body
oSmtpDotNet.Body = "This is the message";
oSmtpDotNet.Subject = "Routine email";
// Send Messages to the Queue Directory
oSmtpDotNet.SendToPickupDirectory = true;
oSmtpDotNet.QueueDirectory = "C:\\temp\\emailQ";
// Set the Random object to maintain uniqueness with files
// created for queuing.
oSmtpDotNet.RandomObject = new Random();
// Force the message body to be html
oSmtpDotNet.BodyFormat = BodyFormatTypes.HTML;
ReturnCodes nRC = oSmtpDotNet.Send();
if ( nRC != ReturnCodes.SUCCESS )
{
Console.WriteLine("Error #"+nRC+" occurred.");
Console.WriteLine(oSmtpDotNet.LastError);
Console.Write(oSmtpDotNet.LogFileToString(false));
return;
}
// Success!
Console.WriteLine("Success!");
}
[VB]
Public Function Send() As Integer
Dim oSmtpDotNet As New SmtpServer()
Dim nRC As ReturnCodes
' Set the remote server name. If left blank, "localhost" is used.
oSmtpDotNet.ServerAddress = "mail.domain.com"
' Message Addressing
oSmtpDotNet.FromAddress = "from@domain.com"
oSmtpDotNet.ToAddress = "to@domain.com"
' Set the message subject and body
oSmtpDotNet.Body = "This is the message"
oSmtpDotNet.Subject = "Routine email"
' Send Messages to the Queue Directory
oSmtpDotNet.SendToPickupDirectory = true
oSmtpDotNet.QueueDirectory = "C:\temp\emailQ"
// Set the Random object to maintain uniqueness with files
// created for queuing.
oSmtpDotNet.RandomObject = new Random()
' Force the message body to be html
oSmtpDotNet.BodyFormat = BodyFormatTypes.HTML
' Send the message. Get the return code and store it in the variable
' nRC. Then check nRC for success or failure
nRC = oSmtpDotNet.Send()
If (nRC <> ReturnCodes.SUCCESS) Then
' A problem occurred.
' Write out the last error encountered
Console.WriteLine(oSmtpDotNet.LastError)
' Write out the log file contents
Console.WriteLine(oSmtpDotNet.LogFileToString(False))
Exit Function
End If
' Success!
Console.WriteLine("Message Sent!")
End Function
SmtpServer Class | SmtpServer Members | SmtpDotNet Namespace | PickupDirectory | SendToQueue | QueueDirectory | QueueDateTime | SendToPickupDirectory